ac6-training, un département d'Ac6 SAS
 
Site displayed in English (USA)
View the site in FrenchSite affiché en English (USA)Voir le site en English (GB)
+ +
- -
Online Training
 
Calendar  Details
Operating Systems
 
Calendar  Details
Programming
Calendar  Details
Processors
 
Calendar  Details
Communication
 
 
 
Calendar  Details
+ +
> >
- -

ac6 >> ac6-training >> Programming >> Methods >> UML Real-Time Download Catalog Download as PDF Write us Printable version

C7 UML Real-Time

UML for embedded and real-time systems

formateur
Objectives
  • Discover the mechanisms specific to embedded and real-time systems
  • Use the UML language, with its real-time extensions, in the various analysis, design and coding phases of the development of an embedded system
During the course, trainees will develop, from its requirement specification, the model for a realistic real-time embedded system.
This will be done using Papyrus the free, Eclipse-based UML tool or, upon request, Enterprise Architect – Professional Edition.
Course environment
  • Printed course material (in English)
  • One Linux PC for two trainees.
Prerequisite
  • Basic knowledge of real-time embedded systems, their design and development.

Introduction to Real-Time
  • Basic real-time concepts
  • The constraints of real-time
  • Structured and object programming
  • Benefits of the object approach
Object oriented programming and UML
  • UML history
  • The standard UML diagrams
  • The Object-Oriented development cycle
Real-time approach with UML
  • Constraining diagram interpretation
  • Defining new diagrams
  • Development cycle with UML-RT
Modeling
The UML modeling language
  • Static modeling
    • Use cases
    • Classes
  • Dynamic modeling
    • Sequence diagrams
    • Collaboration diagrams
    • State-Transition diagrams
  • Extending UML
    • Accessing the UML meta-model
    • Creating stereotypes
    • Creating Profiles
UML extensions for Real-Time
  • Environment: System context diagram
  • Constraints
  • Behavior: State diagrams
  • Timings: Extended sequence diagram, Timing diagram
  • Prallelism: Software and Hardware architecture diagrams
The MARTE profile
  • Overview
  • The MARTE concepts
  • Time Management in MARTE
System specification
Static modeling
  • Specifying the context of the system
  • Defining non-functional constraints
  • Describing th euse cases
  • Identifying high-level classes
  • High-level class model
  • Iterative refining of each use case
Dynamic modeling
  • Precising use cases with scenarios
  • Adding time aspects in the sequence diagram
  • System behavior and State-Transition diagrams
  • Refining the object model by defining operations
  • Adding interface objects in sequence diagrams
  • Creating an interface object model
System design
Refining specification models
  • System organization using subsystems and packages
  • Class dynamic description
  • Class-specific behavior diagrams
  • Refining sequence diagrams
  • Refining the class model
  • Using third-party libraries (GUI, ...)
  • Integrationg input/output interfaces
  • Handling data persistence and storage
Multi-process and multi-task handling
  • The various software architecture kinds
  • Identifying tasks
  • Allocating subsystems to processors and tasks
  • Inter-process communication
  • Synchronization
  • Creating a Software Architecture diagram
System architecture
  • Partitioning in hardware subsystems (CPUs, boards, enclosures, ...)
  • Kinds of hardware architectures
  • Optimizing architecture choices
  • Defining internal system interfaces (Bus, links, protocols, ...)
  • Modeling the system with a hardware architecture diagram
Task execution environment
  • Criterias for choosing the executive
  • Interpretation of the real-time mechanisms depending on the architecture kind
Detailed desing and coding
Preparing to code
  • Detailed description of methods and attributes
  • Optimizing the model
  • Refining inheritance
  • Abstract classes, templates...
  • Association implementation (pointers...)
Incremental coding
  • Implementing storage objects
  • UML and programming languages
    • transformation UML -> C
    • transformation UML -> C++
    • transformation UML -> Java
  • Increment coding
  • Increment testing
  • Delivery